
Coped From :http://www.wikipedia.org/, Plus More
Powers And Abilities:
Peak Athlete Conditioning: Selina is a gifted and accomplished athlete, with heightened acrobatic prowess.
Feline Empathy: Catwoman has an Good affinity for cats. Feline species tend to flock to her, accepting her almost immediately, recognizing somehow that she is not an enemy but a friend. This allows her to calm injured cats, train them, befriends them, and form strong bonds with them. These animals will even sometimes come to her defense when she is attacked.
Expert Combatant: She was trained by the Armless Master in martial arts and by Wildcat in boxing and street-fighting. She is a clever and resourceful fighter, known for precise, agile attacks and speedy getaways. Her formidable hand-to-hand combat skills are augmented by her cat-like speed, reflexes, balance, and flexibility. Has also mastered Dragon Style Kung Fu and Karate.
Stealth: Fittingly, Catwoman is a master thief possessed of unsurpassed stealth and cunning. An expert at both low- and high-tech heists, she is Gotham City's finest cat-burglar.
Seduction Expert: Selina has a body that men usually only find in their dreams. She exudes a sensuality and sophistication that makes her very adept at seduction. She has grown adept at guaging men's moods and learning how to offer them what they want or need to appease them.
Strength level
Catwoman possesses the strength level of a woman her age, size and weight who engages in intensive regular exercise.
Paraphernalia
Equipment:
* Costume: The skintight costume features retractable razor-sharp claws in her gloves and spring-action climbing pitons in her boots.
Catwoman's costume is designed to give her maximum flexibility and movement, while providing her some protection, anonymity, and stealth. Her mask covers her features, keeping her from instant recognition in her civilian identity, The material is a thick insulating cloth, protecting her from cold and wet, while being fire retardant. It doesn't provide any damage protection from weapons or blows however does provide Good protection from energy damage.
Transportation:
Catwoman occasionally uses a motorcycle for long-distance transportation, but generally prefers rooftop prowling for short distances.
Weapons:
* Claws: Catwoman's gloves and boots contain special retractable claws which are formed of a strong steel which extend from and retract into her gloved fingertips and boots when she triggers pressure switches. They can shred a bullet-proof vest, punch through an aluminum frame car door, or dig into porous surfaces to climb.
Whip: Catwoman is highly proficient in the use of the bullwhip. She employs a 12 foot long, black leather braided bullwhip which is normally carried on her person either in her boot or in a small backpack.
* Peak athlete
* Extremely skilled hand-to-hand combatant.
* Expert burglar
* Steel spring-loaded climbing pitons
* Razor-sharp retractable claws
* Wields an assortment of bullwhips and cat o' nine tails as gymnastic equipment
Catwoman, in her first appearance, wore no costume or disguise at all, and it was not until her next appearance that she donned a mask, which was a theatrically face-covering cat-mask that had the appearance of a real cat, rather than a more stylized face mask seen in her later incarnations. Later, she wore a dress with a hood that came with ears, and still later, a catsuit with attached boots and either a domino or glasses-mask. In the 1960s, Catwoman's catsuit was green in color, which was typical of villains of that era. In the 1990s, she usually wore a skintight purple catsuit, before switching to a black PVC catsuit that recalls Michelle Pfeiffer's costume in Batman Returns. In recent years, artists' depictions have usually alternated between those two costumes. Ed Brubaker, the writer behind the 2001 revamp of the character, has stated that Selina's current costume was inspired by Emma Peel's iconic leather catsuit in The Avengers TV series.[11] It has a more high tech look, with domino-shaped infrared goggles on her cowl.
Many of her costumes have incorporated retractable metal claws on the fingertips of her gloves and sometimes on the toes of her boots. On rare occasions, she has also sported a cat's tail.
Holly Robinson uses the same costume Selina used prior to Infinite Crisis.
Weapons and equipment
During the Silver Age, Catwoman, like most Batman villains, used a variety of themed weapons, vehicles, and equipment, such as a custom cat-themed car called the "Cat-illac". This usage also appeared in the 1960s Batman TV series. In her post-Crisis appearances, Catwoman's favored weapon is a whip. She wields both a standard bullwhip and the cat-o-nine-tails with expert proficiency. She uses the whip because it is a weapon that the user must be trained to use, and therefore it can not be taken from her and used against her in a confrontation. In addition, Catwoman has been shown to have various items to restrain her victims, such as a set of plastic ties for binding hands and feet, and a roll of duct tape used to gag her targets, like she did with Angle Man, Film Freak, Zatanna, and various others during her robberies over the years.
Above-average agility and dexterity; expertise in cat burgler training; steel spring-loaded climbing pitons and razor-sharp retractable nails allow her to scale vertical surfaces; wields an assortment of bullwhips and cat-o'-nine tails as gymnastic equipment
Superpowers
Human physical perfection, Empathy, Dexterity, Agility
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